JSON Canvas Skill
Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections. Use when working with .canvas files, creating visual canvases, mind maps, flowcharts, or when the user mentions Canvas files in Obsidian.
npx skills add github:pantheon-org/tekhne --skill documentation--obsidian--json-canvasMindset
JSON Canvas is a minimal open standard: nodes positioned on an infinite grid, connected by edges. The entire spec fits in two arrays. Design with this simplicity in mind — when a layout feels complex, it is usually a positioning or ID-management problem, not a schema problem.
When to apply: Creating or editing .canvas files, building visual mind maps or flowcharts in Obsidian, or generating canvas files programmatically.
When NOT to apply: The user wants a Markdown note, a database view (use Bases), or a diagram format that outputs to image/PDF — JSON Canvas is a live interactive format, not a rendering target.
File Structure
A canvas file (.canvas) contains two top-level arrays following the JSON Canvas Spec 1.0:
{
"nodes": [],
"edges": []
}
nodes(optional): Array of node objectsedges(optional): Array of edge objects connecting nodes
Common Workflows
1. Create a New Canvas
- Create a
.canvasfile with the base structure{"nodes": [], "edges": []} - Generate unique 16-character hex IDs for each node (e.g.,
"6f0ad84f44ce9c17") - Add nodes with required fields:
id,type,x,y,width,height - Add edges referencing valid node IDs via
fromNodeandtoNode - Validate: Parse the JSON to confirm it is valid. Verify all
fromNode/toNodevalues exist in the nodes array
2. Add a Node to an Existing Canvas
- Read and parse the existing
.canvasfile - Generate a unique ID that does not collide with existing node or edge IDs
- Choose position (
x,y) that avoids overlapping existing nodes (leave 50-100px spacing) - Append the new node object to the
nodesarray - Optionally add edges connecting the new node to existing nodes
- Validate: Confirm all IDs are unique and all edge references resolve to existing nodes
3. Connect Two Nodes
- Identify the source and target node IDs
- Generate a unique edge ID
- Set
fromNodeandtoNodeto the source and target IDs - Optionally set
fromSide/toSide(top, right, bottom, left) for anchor points - Optionally set
labelfor descriptive text on the edge - Append the edge to the
edgesarray - Validate: Confirm both
fromNodeandtoNodereference existing node IDs
4. Edit an Existing Canvas
- Read and parse the
.canvasfile as JSON - Locate the target node or edge by
id - Modify the desired attributes (text, position, color, etc.)
- Write the updated JSON back to the file
- Validate: Re-check all ID uniqueness and edge reference integrity after editing
Nodes
Nodes are objects placed on the canvas. Array order determines z-index: first node = bottom layer, last node = top layer.
Generic Node Attributes
| Attribute | Required | Type | Description |
|---|---|---|---|
id |
Yes | string | Unique 16-char hex identifier |
type |
Yes | string | text, file, link, or group |
x |
Yes | integer | X position in pixels |
y |
Yes | integer | Y position in pixels |
width |
Yes | integer | Width in pixels |
height |
Yes | integer | Height in pixels |
color |
No | canvasColor | Preset "1"-"6" or hex (e.g., "#FF0000") |
| Type | Extra Required Field | Notes |
|---|---|---|
text |
text (string) |
Markdown content; use \n for newlines, NEVER \\n |
file |
file (path) |
Optional subpath for heading/block anchor |
link |
url (string) |
External URL |
group |
none | Optional label, background, backgroundStyle |
See NODE-REFERENCE.md for full attribute tables and JSON examples for each type.
Edges
Edges connect nodes via fromNode and toNode IDs.
| Attribute | Required | Type | Default | Description |
|---|---|---|---|---|
id |
Yes | string | - | Unique identifier |
fromNode |
Yes | string | - | Source node ID |
fromSide |
No | string | - | top, right, bottom, or left |
fromEnd |
No | string | none |
none or arrow |
toNode |
Yes | string | - | Target node ID |
toSide |
No | string | - | top, right, bottom, or left |
toEnd |
No | string | arrow |
none or arrow |
color |
No | canvasColor | - | Line color |
label |
No | string | - | Text label |
{
"id": "0123456789abcdef",
"fromNode": "6f0ad84f44ce9c17",
"fromSide": "right",
"toNode": "a1b2c3d4e5f67890",
"toSide": "left",
"toEnd": "arrow",
"label": "leads to"
}
Colors
The canvasColor type accepts either a hex string or a preset number:
| Preset | Color |
|---|---|
"1" |
Red |
"2" |
Orange |
"3" |
Yellow |
"4" |
Green |
"5" |
Cyan |
"6" |
Purple |
Preset color values are intentionally undefined – applications use their own brand colors.
ID Generation
Generate 16-character lowercase hexadecimal strings (64-bit random value):
"6f0ad84f44ce9c17"
"a3b2c1d0e9f8a7b6"
Layout Guidelines
- Coordinates can be negative (canvas extends infinitely)
xincreases right,yincreases down; position is the top-left corner- Space nodes 50-100px apart; leave 20-50px padding inside groups
- Align to grid (multiples of 10 or 20) for cleaner layouts
| Node Type | Suggested Width | Suggested Height |
|---|---|---|
| Small text | 200-300 | 80-150 |
| Medium text | 300-450 | 150-300 |
| Large text | 400-600 | 300-500 |
| File preview | 300-500 | 200-400 |
| Link preview | 250-400 | 100-200 |
Validation Checklist
After creating or editing a canvas file, verify:
- All
idvalues are unique across both nodes and edges - Every
fromNodeandtoNodereferences an existing node ID - Required fields are present for each node type (
textfor text nodes,filefor file nodes,urlfor link nodes) typeis one of:text,file,link,groupfromSide/toSidevalues are one of:top,right,bottom,leftfromEnd/toEndvalues are one of:none,arrow- Color presets are
"1"through"6"or valid hex (e.g.,"#FF0000") - JSON is valid and parseable
If validation fails, check for duplicate IDs, dangling edge references, or malformed JSON strings (especially unescaped newlines in text content).
Complete Examples
See references/EXAMPLES.md for full canvas examples including mind maps, project boards, research canvases, and flowcharts.
Common Mistakes
NEVER embed literal newlines in JSON string values — use \n. NEVER use \\n — it renders as literal backslash-n on screen.
NEVER reuse the same id across nodes or edges — duplicates silently overwrite each other with no error.
NEVER reference a fromNode/toNode ID that does not exist in nodes — the edge renders invisibly.
NEVER place child nodes outside the group’s coordinate bounds — they appear as free-floating items.
NEVER set fromEnd/toEnd to anything other than "none" or "arrow" — other values are silently discarded.
NEVER supply a bare integer for color — the canvasColor type requires a quoted string ("1", not 1).
WHY: JSON Canvas validation errors are silent — corrupted files and dangling references produce no error messages, making bad state invisible until the canvas is manually inspected.
See COMMON-MISTAKES.md for full Bad/Good JSON examples.
References
Explicit NEVER/WHY/consequence triplets with side-by-side bad/good examples. Generic warnings score low — concrete failure modes with real impact (security, correctness, performance) score high.
Runtime validation via eval scenarios proving the skill actually changes agent behaviour. Requires evals/ directory, instructions.json, ≥3 scenarios, and ≥80% instruction coverage in summary.json.
Appropriate rigidity for the skill type: strict rules for critical/security skills, balanced steps for process skills, flexible options for tool skills. Mismatched calibration (too rigid or too loose) reduces score.
Expert-only knowledge the AI couldn't derive on its own — domain-specific patterns, production gotchas, decision frameworks, and non-obvious tool behaviour. High scores mean <5% redundancy with what the model already knows.
A clear philosophy plus numbered step-by-step workflows with explicit entry/exit points. Should answer: what is the core principle, how to execute it, and when (and when not) to apply it.
Rich activation keywords and trigger scenarios in the description so the skill fires when needed. Best descriptions read like an exhaustive list of the tasks and concepts that should invoke this skill.
Copy-paste-ready code, complete runnable examples, real file paths and commands. Pseudocode and abstract descriptions score low — concrete, executable content scores high.
SKILL.md as a <100-line navigation hub pointing to focused references/ files. Content should be lazy-loaded on demand, not front-loaded. Includes actionable 'When to Use' conditions per reference.
Proper frontmatter, single-task focus, activation keywords, and cross-harness portability. Skills must work across 40+ agentic harnesses without hardcoded paths or agent-specific references.
Expert-only knowledge the AI couldn't derive on its own — domain-specific patterns, production gotchas, decision frameworks, and non-obvious tool behaviour. High scores mean <5% redundancy with what the model already knows.
A clear philosophy plus numbered step-by-step workflows with explicit entry/exit points. Should answer: what is the core principle, how to execute it, and when (and when not) to apply it.
Explicit NEVER/WHY/consequence triplets with side-by-side bad/good examples. Generic warnings score low — concrete failure modes with real impact (security, correctness, performance) score high.
Proper frontmatter, single-task focus, activation keywords, and cross-harness portability. Skills must work across 40+ agentic harnesses without hardcoded paths or agent-specific references.
SKILL.md as a <100-line navigation hub pointing to focused references/ files. Content should be lazy-loaded on demand, not front-loaded. Includes actionable 'When to Use' conditions per reference.
Appropriate rigidity for the skill type: strict rules for critical/security skills, balanced steps for process skills, flexible options for tool skills. Mismatched calibration (too rigid or too loose) reduces score.
Rich activation keywords and trigger scenarios in the description so the skill fires when needed. Best descriptions read like an exhaustive list of the tasks and concepts that should invoke this skill.
Copy-paste-ready code, complete runnable examples, real file paths and commands. Pseudocode and abstract descriptions score low — concrete, executable content scores high.
Runtime validation via eval scenarios proving the skill actually changes agent behaviour. Requires evals/ directory, instructions.json, ≥3 scenarios, and ≥80% instruction coverage in summary.json.
No eval scenarios available.
JSON Canvas Common Mistakes
1. Using literal newlines instead of \n escape in JSON strings
NEVER embed literal newline characters or double-escaped \\n sequences inside JSON string values. JSON strings must use the escape sequence \n for line breaks.
WHY: Literal newlines produce unparseable JSON that silently corrupts the canvas file, while \\n renders as visible backslash-n characters on screen instead of the intended line break.
Bad — literal newline (invalid JSON):
{
"id": "6f0ad84f44ce9c17",
"type": "text",
"text": "Line one
Line two"
}
Bad — double-escaped (renders as literal \n on screen):
{
"id": "6f0ad84f44ce9c17",
"type": "text",
"text": "Line one\\nLine two"
}
Good — single JSON escape:
{
"id": "6f0ad84f44ce9c17",
"type": "text",
"text": "Line one\nLine two"
}
2. Reusing the same ID for multiple nodes or edges
NEVER reuse the same id value for more than one node or edge. Every id must be unique across all nodes and edges.
WHY: Duplicate IDs cause one element to silently overwrite another, resulting in missing nodes or edges with no error reported by Obsidian.
Bad:
{
"nodes": [
{ "id": "aabbccdd11223344", "type": "text", "x": 0, "y": 0, "width": 200, "height": 100, "text": "Node A" },
{ "id": "aabbccdd11223344", "type": "text", "x": 300, "y": 0, "width": 200, "height": 100, "text": "Node B" }
]
}
Good — each ID is a distinct 16-char hex value:
{
"nodes": [
{ "id": "aabbccdd11223344", "type": "text", "x": 0, "y": 0, "width": 200, "height": 100, "text": "Node A" },
{ "id": "11223344aabbccdd", "type": "text", "x": 300, "y": 0, "width": 200, "height": 100, "text": "Node B" }
]
}
3. Creating edges that reference non-existent node IDs
NEVER set fromNode or toNode to an ID that does not exist in the nodes array.
WHY: Dangling edge references produce invisible edges with no error, making it impossible to diagnose missing connections just by viewing the canvas.
Bad — toNode references a missing ID:
{
"nodes": [
{ "id": "aabbccdd11223344", "type": "text", "x": 0, "y": 0, "width": 200, "height": 100, "text": "Start" }
],
"edges": [
{ "id": "edge000000000001", "fromNode": "aabbccdd11223344", "toNode": "doesnotexist1234" }
]
}
Good — toNode resolves to an existing node:
{
"nodes": [
{ "id": "aabbccdd11223344", "type": "text", "x": 0, "y": 0, "width": 200, "height": 100, "text": "Start" },
{ "id": "11223344aabbccdd", "type": "text", "x": 300, "y": 0, "width": 200, "height": 100, "text": "End" }
],
"edges": [
{ "id": "edge000000000001", "fromNode": "aabbccdd11223344", "toNode": "11223344aabbccdd" }
]
}
4. Placing child nodes outside group bounds
NEVER place a child node at coordinates outside the group’s x/y/width/height rectangle.
WHY: Nodes outside the group bounds appear as free-floating canvas items, breaking the visual grouping.
Bad — child at x=1200 is outside group that ends at x=1000:
{
"nodes": [
{ "id": "group00000000001", "type": "group", "x": 200, "y": 100, "width": 800, "height": 500, "label": "My Group" },
{ "id": "child00000000001", "type": "text", "x": 1200, "y": 150, "width": 200, "height": 80, "text": "Orphaned child" }
]
}
Good — child fits inside group bounds (x=200..1000, y=100..600):
{
"nodes": [
{ "id": "group00000000001", "type": "group", "x": 200, "y": 100, "width": 800, "height": 500, "label": "My Group" },
{ "id": "child00000000001", "type": "text", "x": 250, "y": 150, "width": 200, "height": 80, "text": "Inside group" }
]
}
5. Setting fromEnd/toEnd to unsupported values
NEVER set fromEnd or toEnd to any value other than "none" or "arrow".
WHY: Unsupported end-marker values are either silently discarded or cause the edge to render incorrectly, with no validation error.
Bad:
{ "id": "edge000000000001", "fromNode": "aabbccdd11223344", "toNode": "11223344aabbccdd", "fromEnd": "circle", "toEnd": "diamond" }
Good:
{ "id": "edge000000000001", "fromNode": "aabbccdd11223344", "toNode": "11223344aabbccdd", "fromEnd": "none", "toEnd": "arrow" }
6. Using integer color values instead of string color values
NEVER supply a bare integer for the color field. The canvasColor type is always a JSON string.
WHY: Canvas implementations that enforce strict typing will reject the file or ignore the color when an integer is provided instead of a quoted string.
Bad — integer value: "color": 1
Good — string value: "color": "1"
JSON Canvas Complete Examples
Simple Canvas with Text and Connections
{
"nodes": [
{
"id": "8a9b0c1d2e3f4a5b",
"type": "text",
"x": 0,
"y": 0,
"width": 300,
"height": 150,
"text": "# Main Idea\n\nThis is the central concept."
},
{
"id": "1a2b3c4d5e6f7a8b",
"type": "text",
"x": 400,
"y": -100,
"width": 250,
"height": 100,
"text": "## Supporting Point A\n\nDetails here."
},
{
"id": "2b3c4d5e6f7a8b9c",
"type": "text",
"x": 400,
"y": 100,
"width": 250,
"height": 100,
"text": "## Supporting Point B\n\nMore details."
}
],
"edges": [
{
"id": "3c4d5e6f7a8b9c0d",
"fromNode": "8a9b0c1d2e3f4a5b",
"fromSide": "right",
"toNode": "1a2b3c4d5e6f7a8b",
"toSide": "left"
},
{
"id": "4d5e6f7a8b9c0d1e",
"fromNode": "8a9b0c1d2e3f4a5b",
"fromSide": "right",
"toNode": "2b3c4d5e6f7a8b9c",
"toSide": "left"
}
]
}
Project Board with Groups
{
"nodes": [
{
"id": "5e6f7a8b9c0d1e2f",
"type": "group",
"x": 0,
"y": 0,
"width": 300,
"height": 500,
"label": "To Do",
"color": "1"
},
{
"id": "6f7a8b9c0d1e2f3a",
"type": "group",
"x": 350,
"y": 0,
"width": 300,
"height": 500,
"label": "In Progress",
"color": "3"
},
{
"id": "7a8b9c0d1e2f3a4b",
"type": "group",
"x": 700,
"y": 0,
"width": 300,
"height": 500,
"label": "Done",
"color": "4"
},
{
"id": "8b9c0d1e2f3a4b5c",
"type": "text",
"x": 20,
"y": 50,
"width": 260,
"height": 80,
"text": "## Task 1\n\nImplement feature X"
},
{
"id": "9c0d1e2f3a4b5c6d",
"type": "text",
"x": 370,
"y": 50,
"width": 260,
"height": 80,
"text": "## Task 2\n\nReview PR #123",
"color": "2"
},
{
"id": "0d1e2f3a4b5c6d7e",
"type": "text",
"x": 720,
"y": 50,
"width": 260,
"height": 80,
"text": "## Task 3\n\n~~Setup CI/CD~~"
}
],
"edges": []
}
Research Canvas with Files and Links
{
"nodes": [
{
"id": "1e2f3a4b5c6d7e8f",
"type": "text",
"x": 300,
"y": 200,
"width": 400,
"height": 200,
"text": "# Research Topic\n\n## Key Questions\n\n- How does X affect Y?\n- What are the implications?",
"color": "5"
},
{
"id": "2f3a4b5c6d7e8f9a",
"type": "file",
"x": 0,
"y": 0,
"width": 250,
"height": 150,
"file": "Literature/Paper A.pdf"
},
{
"id": "3a4b5c6d7e8f9a0b",
"type": "file",
"x": 0,
"y": 200,
"width": 250,
"height": 150,
"file": "Notes/Meeting Notes.md",
"subpath": "#Key Insights"
},
{
"id": "4b5c6d7e8f9a0b1c",
"type": "link",
"x": 0,
"y": 400,
"width": 250,
"height": 100,
"url": "https://example.com/research"
},
{
"id": "5c6d7e8f9a0b1c2d",
"type": "file",
"x": 750,
"y": 150,
"width": 300,
"height": 250,
"file": "Attachments/diagram.png"
}
],
"edges": [
{
"id": "6d7e8f9a0b1c2d3e",
"fromNode": "2f3a4b5c6d7e8f9a",
"fromSide": "right",
"toNode": "1e2f3a4b5c6d7e8f",
"toSide": "left",
"label": "supports"
},
{
"id": "7e8f9a0b1c2d3e4f",
"fromNode": "3a4b5c6d7e8f9a0b",
"fromSide": "right",
"toNode": "1e2f3a4b5c6d7e8f",
"toSide": "left",
"label": "informs"
},
{
"id": "8f9a0b1c2d3e4f5a",
"fromNode": "4b5c6d7e8f9a0b1c",
"fromSide": "right",
"toNode": "1e2f3a4b5c6d7e8f",
"toSide": "left",
"toEnd": "arrow",
"color": "6"
},
{
"id": "9a0b1c2d3e4f5a6b",
"fromNode": "1e2f3a4b5c6d7e8f",
"fromSide": "right",
"toNode": "5c6d7e8f9a0b1c2d",
"toSide": "left",
"label": "visualized by"
}
]
}
Flowchart
{
"nodes": [
{
"id": "a0b1c2d3e4f5a6b7",
"type": "text",
"x": 200,
"y": 0,
"width": 150,
"height": 60,
"text": "**Start**",
"color": "4"
},
{
"id": "b1c2d3e4f5a6b7c8",
"type": "text",
"x": 200,
"y": 100,
"width": 150,
"height": 60,
"text": "Step 1:\nGather data"
},
{
"id": "c2d3e4f5a6b7c8d9",
"type": "text",
"x": 200,
"y": 200,
"width": 150,
"height": 80,
"text": "**Decision**\n\nIs data valid?",
"color": "3"
},
{
"id": "d3e4f5a6b7c8d9e0",
"type": "text",
"x": 400,
"y": 200,
"width": 150,
"height": 60,
"text": "Process data"
},
{
"id": "e4f5a6b7c8d9e0f1",
"type": "text",
"x": 0,
"y": 200,
"width": 150,
"height": 60,
"text": "Request new data",
"color": "1"
},
{
"id": "f5a6b7c8d9e0f1a2",
"type": "text",
"x": 400,
"y": 320,
"width": 150,
"height": 60,
"text": "**End**",
"color": "4"
}
],
"edges": [
{
"id": "a6b7c8d9e0f1a2b3",
"fromNode": "a0b1c2d3e4f5a6b7",
"fromSide": "bottom",
"toNode": "b1c2d3e4f5a6b7c8",
"toSide": "top"
},
{
"id": "b7c8d9e0f1a2b3c4",
"fromNode": "b1c2d3e4f5a6b7c8",
"fromSide": "bottom",
"toNode": "c2d3e4f5a6b7c8d9",
"toSide": "top"
},
{
"id": "c8d9e0f1a2b3c4d5",
"fromNode": "c2d3e4f5a6b7c8d9",
"fromSide": "right",
"toNode": "d3e4f5a6b7c8d9e0",
"toSide": "left",
"label": "Yes",
"color": "4"
},
{
"id": "d9e0f1a2b3c4d5e6",
"fromNode": "c2d3e4f5a6b7c8d9",
"fromSide": "left",
"toNode": "e4f5a6b7c8d9e0f1",
"toSide": "right",
"label": "No",
"color": "1"
},
{
"id": "e0f1a2b3c4d5e6f7",
"fromNode": "e4f5a6b7c8d9e0f1",
"fromSide": "top",
"fromEnd": "none",
"toNode": "b1c2d3e4f5a6b7c8",
"toSide": "left",
"toEnd": "arrow"
},
{
"id": "f1a2b3c4d5e6f7a8",
"fromNode": "d3e4f5a6b7c8d9e0",
"fromSide": "bottom",
"toNode": "f5a6b7c8d9e0f1a2",
"toSide": "top"
}
]
}
JSON Canvas Node Reference
Full attribute tables and JSON examples for each node type.
Text Nodes
| Attribute | Required | Type | Description |
|---|---|---|---|
text |
Yes | string | Plain text with Markdown syntax |
{
"id": "6f0ad84f44ce9c17",
"type": "text",
"x": 0,
"y": 0,
"width": 400,
"height": 200,
"text": "# Hello World\n\nThis is **Markdown** content."
}
Newline pitfall: Use \n for line breaks. Do not use literal newlines (invalid JSON) or \\n (renders as \n on screen).
File Nodes
| Attribute | Required | Type | Description |
|---|---|---|---|
file |
Yes | string | Path to file within the system |
subpath |
No | string | Link to heading or block (starts with #) |
{
"id": "a1b2c3d4e5f67890",
"type": "file",
"x": 500,
"y": 0,
"width": 400,
"height": 300,
"file": "Attachments/diagram.png"
}
With heading anchor:
{
"id": "a1b2c3d4e5f67891",
"type": "file",
"x": 500,
"y": 350,
"width": 400,
"height": 300,
"file": "Notes/Architecture.md",
"subpath": "#Overview"
}
Link Nodes
| Attribute | Required | Type | Description |
|---|---|---|---|
url |
Yes | string | External URL |
{
"id": "c3d4e5f678901234",
"type": "link",
"x": 1000,
"y": 0,
"width": 400,
"height": 200,
"url": "https://obsidian.md"
}
Group Nodes
Groups are visual containers for organizing other nodes. Position child nodes inside the group’s coordinate bounds.
| Attribute | Required | Type | Description |
|---|---|---|---|
label |
No | string | Text label for the group |
background |
No | string | Path to background image |
backgroundStyle |
No | string | cover, ratio, or repeat |
{
"id": "d4e5f6789012345a",
"type": "group",
"x": -50,
"y": -50,
"width": 1000,
"height": 600,
"label": "Project Overview",
"color": "4"
}
A child node must have its top-left corner (x, y) and full bounds (x+width, y+height) within the group’s rectangle. For group above: child x must be in [-50, 950] and y in [-50, 550].